package com.googlecode.scenemaker3d.events
{
	import flash.events.Event;
	
	import com.googlecode.scenemaker3d.model.VO_Object3D;

	public class SelectedObject3DEvent extends Event
	{
		public var VO:VO_Object3D;
		public static const SELECTED_OBJECT_3D:String = "selectedObject3D";
		
		public function SelectedObject3DEvent(type:String, VO:VO_Object3D)
		{
			super(type);
			this.VO = VO;
		}
		
		override public function clone():Event
		{
			return new SelectedObject3DEvent(type, VO);
		}
	}
}